Click on an image for a bigger version.
Some of the meshes and images used in the screen shots below are copyrighted by Emperion Empire, and will not be distributed with the game engine.
Stress test: includes smoke particle engine, lens flare, skybox, water, hud objects, terrain and buildings
Blended distance sorting test
Playing around with material properties in the DDI map editor
Frustrum culling test
First view of the skybox
Testing the character animation on multiple characters
Some old Screen Shots of the Rage Game Engine
Here are two screen shots of the scene graph and occlusion nodes of the engine.
They where made on 2004/11/04 and rendered on a Geforce MX 440.