OpenGL News - Søren Dreijer (Halloko) Bump mapping updated

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07 March 2005

Tangent Bumpmap,Dynamic Cube Mapping,GL_TEXTURE_CUBE_MAP ,Redbook Tutorials,3D, OpenGL, Tutorials, Borland Delphi,Forum,Bulletin Board.

 Søren Dreijer (Halloko) Bump mapping updated

Halloko has informed me that He has updated his bumpmapping tutorial with some bugfixes.

eg: Light is now being calculated correctly, and normalized.
Code now handles triangles also.

Watch this space for the delphi port that includes the bugfixes and additions.

Head over to his site and have a look

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