Scene Antialiasing Tutorial - OpenGL Tutorials in Delphi

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 Scene Antialiasing (example 10.2 and 3) 25 November 2003
Description :

Delphi courses learning tutor OpenGL 3D Development Information TechnologyHere we use the accumulation buffer to do full-scene antialiasing on a scene ,using the special routines accFrustum() and accPerspective() to replace gluPerspective.

Take note that because we dont use aux or glut, we have to set our Pixel Format Descriptor to use accumilation buffers.

Check the glCreateWnd function to see how this is done.

Download :   36 KB (EXE and Source)




Chapter 1-2     Chapter 3-4    Chapter 5-7      Chapter 8-13


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