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Cell Shading 17 October 2001
Description : OpenGL, OpenAL, Demo, Game Development This is a Delphi port of NeHe's lesson 38. It shows you how to do basic cell shading also known as cartoon rendering.

You can get the tutorial at NeHe's site.

Keys :
- 1 : Toggle outline drawing
- 2 : Toggle outline anti-alaising (Smooth lines)
- Space : Toggle rotation
- Up Arrow : Increase line width
- Down Arrow : Decrease line width

Download : 44 KB (EXE and Source)



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