Pixel shader for geforce 1 and up - OpenGL projects in Delphi

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Pixel shader for geforce 1 and up 16 September 2002
Description : This Pixel shader tutorial was created by Cheb,
using Jan Horn's Delphi OpenGL template
and the CyberDemon's C++ example program from GameDev.ru

Keys: Space switches shiny mode,
Enter switches lighting mode,
"A": slower,
"S" faster.

(Note: you need a geforce one or higher to run this demo)

This tutorial now also has a gloss map effect (see Ver 2)

For information on Register Combiners you can go to nVidia's website.
You will need acrobat reader to view this document.
Download : 208 KB (EXE and Source)(Ver 2)
Download : 181 KB (EXE and Source)(Ver 1)
Download : 460 KB (PDF Register Combiners Documentation)



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