Projected Textures - OpenGL projects in Delphi

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Projected Textures 20 May 2002
Description : This project uses two passes to generate the scene. The first pass creates the room with the object. The second pass creates the projected texture on the objects and blends it with the first pass.

You can press space to stop the animation in the scene. Click on and drag the sphere around the scene to see how the projected texture wraps around the sphere.
Download : 130 KB (EXE and Source)



OpenGL I      OpenGL II      OpenGL III      OpenGL IV      OpenGL V


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